This page will have more information and media as development progresses. The current build is a playable slice of the first zone, with combat, abilities, loot, and character state resolved on the server. The world is designed to grow, with authored monster behavior, streaming terrain, and a day/night cycle with live weather.
Gameplay capture coming
Footage from the current development build will be posted once it is ready to show.
Server-Authoritative Combat
Edge of the Ruin
Legendary • Combat
Status: Built and playable in test
Resolved on the server
Elemental matchups, armor curves, and level scaling
Reflex, Fortitude, and Will saving throws
Critical hits, status effects, and equipment damage
“Ping is not a build.”
Abilities & Mastery by Use
Practice Makes Permanent
Epic • Progression
Status: Built and playable in test
Abilities level by being used
Cast time, line of sight, and targeting patterns
Damage over time, heals over time, buffs, debuffs
Traps, combos, and per-class ability trees
“You do not read the skill. You wear it in.”
Loot Rarity & Party Rolls
One Item, Everyone Rolls
Legendary • Loot
Status: Built and playable in test
The server rolls the dice
Tiered item quality, forgettable to framed on a wall
Rare or better opens a 30 second roll for every member
Highest roll takes it, ties re-roll
“The dice are server-side. Your excuses are not.”
Authored Monster Behavior
Predator Protocol
Epic • Hostile Behavior
Status: Built and playable in test
Behavior is authored, not random
Each template carries its own aggro personality
Passive, Passive-Aggressive, Aggressive, and Bully
Knowing which one you pulled is the whole skill
“It did not crit. It committed.”
Death & the Graveyard Run
The Long Walk Back
Rare • Consequence
Status: Built and playable in test
Dying costs you time, not your gear
Solo death leaves your body where it fell
In a party, death is a knockdown a friend can beat
Release to a graveyard and run back as a ghost
“No durability loss. Just regret and cardio.”
Streaming World & Weather
Continent of Eryndor
Mythic • World
Status: Built and playable in test
Terrain streams as you travel
2048 metre terrain tiles with a floating origin
Day and night cycle with live weather
Vaelthune, Drakhollow, and Nythera are designed, not built
“No loading screens once you are in. Just weather you did not ask for.”
Party & Social Systems
Better With Company
Rare • Group Play
Status: Built and playable in test
Group up, or explain why you died alone
Party frames, chat channels, and a combat log
Inspect other players and compare gear
Minimap and drag-and-drop HUD action bars
“Inspecting someone is free. Judging them is also free.”
Professions
Spreadsheet Grimoire
Epic • Utility
Status: Scaffolded, not yet playable
The skeleton is in, the meat is not
Seven professions are learnable and level by use
Resource nodes and recipes are not in yet
“You can learn Mining. You cannot yet mine.”
An Original 3D MMORPG
Zolian: Age of Ruin is an original online RPG by
FallenDev Gaming LLC. It takes its design language from the games we grew up on:
class kits and quest hubs from World of Warcraft, exploration-first zones and
skill lines that level by use from Elder Scrolls Online, dialogue and consequence
from Fallout, world interactivity from Zelda, and stats, saving throws, and
monster families from Dungeons & Dragons.
Combat, abilities, loot, and character state are resolved and validated on the
server, not trusted to the client, with replication and actor simulation running on
a DOTS and NetCode layer. Monsters, NPCs, items, and abilities are authored as data
rather than hand-written into scenes, so the world is built to grow.
The current alpha build is scoped to Eryndor, and content is concentrated in its
first zone. Vaelthune, Drakhollow, and Nythera are designed but not yet built. This
is an early build of a long project, and we would rather show you an honest slice
than a trailer that promises a game that does not exist yet.
Join the Closed Alpha Waitlist
Invite only • Limited slots • No public download
Thinking of testing...
Alpha builds are unfinished. Expect bugs, downtime, and balance changes, and expect
characters and progress to be wiped without notice. Access is invite only, personal
to you, and can be withdrawn at any time. Testers must be 18 or older.
Stream it, record it, post about it. There is no NDA. Full terms, including the
wipe provisions, are in the EULA & Privacy Policy.
Development Status
An honest summary of where the build is. This is a summary, not an exhaustive inventory.
Built and playable in test
- Server-authoritative combat, saving throws, and status effects
- Ability engine with traps, combos, learn flow, and class trees
- Inventory, equipment, stat derivation, world drops, and pickup
- Monster templates with authored aggro behavior
- Loot rarity tiers and party rare rolls
- Player death, revive, and graveyard release
- Zones with terrain streaming, weather, and a day and night cycle
- Party frames, chat, combat log, inspect, minimap, and HUD action bars
- Steam session ticket authentication
Not yet built
- Quests, objectives, and a quest tracker
- NPC dialogue, vendors, and trainers
- Crafting recipes and resource gathering
- Per-zone loot pools
- Economy, banking, and repair
- Dungeons, instances, and a threat table
- Mounts and fast travel
- Guilds, achievements, and titles
Original Work & Intellectual Property
Zolian: Age of Ruin is an original work created, owned, and published by
FallenDev Gaming LLC. All code, art, audio, world design, lore, characters, and the
Zolian and Age of Ruin names are the property of FallenDev Gaming LLC.
Age of Ruin contains no assets, code, or content from any third-party game. It is
not a modification, emulation, or derivative of another title, and it is not open source.
Copying, redistributing, reverse engineering, datamining, or operating any private or
emulated server for Age of Ruin is prohibited. All rights not expressly granted are reserved.
Zolian: Age of Ruin is intended for players 18 and older. It is planned as a
free-to-play release with optional cosmetic purchases. Use of this site and of any
Age of Ruin build is governed by the
EULA & Privacy Policy.